Showing posts with label Sega. Show all posts
Showing posts with label Sega. Show all posts

Wednesday, March 18, 2009

The Web Master talks Pier Solar

Hi there folks,
It's not often as the web and PR bloke that I get to speak about Pier Solar to its fans. Unlike the rest of the team, I'm not directly involved in development but I do have the perk of seeing inside game progress!

As an insider, I thought I'd give a bit of a fan based prospective of my experiences playing a recent build of the game.

The games initial opening sequences are something you rarely see in Sega Mega Drive / Genesis games in terms of movement. The logos, introduction and title screen sequences have fluid animation and effects that I personally only associate with very late SNES and post 16-bit games.

The game menu has many options and customisations to choose from and by the looks of it a lot of un-lockable items, I'm presently unaware of what these are or how they will be unlocked but it looks like playing hard will reward you with a lot of extra content!

The game itself has come on in leaps and bounds since the initial demo. The demo pales in comparison to what I'm playing on now. Just from walking around in the game, you can really see how the team took every bad word spoken of graphics and really turned it around! Some of the maps are huge! And have puzzles, chests and keys scattered all over the place this game isn't going to be a breeze to complete like the demo!

Battles have some massive sprites for a Mega Drive / Genesis, great monsters with very nice frame rates, magic, weather, some very interesting other graphical feats that I can't really speak about. Pushing hardware was definitely on Fonzie's cards when he was programming!

I'm going to leave my comments there and say I'm glad I pre-ordered before I became a member of the team! I'm extremely confident that this game will certainly make a big mark for itself in the retro community.

Cheers,
Matteus

Wednesday, October 29, 2008

Thank you!

Happy 20th Anniversary, Mega Drive/Genesis fans!

Today is the day our beloved console was first released in its native land of Japan, two decades ago.

As you know, Pier Solar and the Great Architects comes in two editions, classic edition and posterity edition. The posterity edition is limited to 500 copies and the last day to preorder it (which gives your name in the game and extra goodies) - is also today! There are still some posterity orders and some hours left, so if you still are hesitating about giving us your extra support - the time is now! We are very grateful for every preorder and all support we get and we promise to deliver a truly great and special game full of surprises.

When the posterity preorder time is out, we've followed a suggestion from our supporters and decided to put a donation button on our website instead. We will take any donation with great gratitude.

From the fans to the fans,
The Water Melon Development Team