Tuesday, April 21, 2009

We Hear Voices

Pier Solar's presence on YouTube has been growing recently, and rather than bore you all with our numerous witticisms about dialogue implementation and if/else statements we thought we'd spotlight some of the kind folks who've posted about our game.

Without further ado...

And in case you're interested in a video play through of our demo, check this out:

Until next week!


Tuesday, April 14, 2009


We know many of you are wondering where all the juicy updates are. Screenshots, videos, concept art, news of a film adaptation courtesy of Uwe Boll - you want something! Anything!

As development has gone on we've been ultra secretive, not wanting to ruin any surprises for you. That said, we're now close and complete enough to start showing some pretty cool stuff and frankly we're just too plum darn-iddily excited to keep that from you.

Well actually, we're keeping it from you for another week or so.

We'll be putting together a shiny new gameplay video over the next few days so you can see the evolution... no revolution of the game and where we stand.

Look forward to it!

In the meantime our wonderful translators are pumping out their work at a rate of... something extremely rapid. Our German translation is officially finished. On top of that our soundtrack is complete and soon you shall hear each finely woven note drift lightly upon your ears.

Except for that one death metal track with beatboxing thrown in. Don't blame us, we were all really drunk.

Also, if you happen to pick up Game Developer Magazine keep an eye out for this month's issue as our lovely little RPG is featured on page five. Page five motherf*****!


Tuesday, April 7, 2009

Cutscenes a-plenty!

Our resident music maestro Mr. Zable Fahr has been handed the task of cutscene construction - building the lovely little still hand-drawn images that will accompany our more dramatic moments.

You've seen a few in the demo, but the new ones look fantastic. Of course, in our rush to give you all the cinematic bad-assery the Genesis is capable of we gave our man roughly one billion cutscenes to put together. He hasn't seen his family for months and we've been feeding him nothing but imitation gruel for about as long.

The upside is you all will have plenty of eye candy to look forward to.

The downside is he might be dead in a few weeks.

Free game to anyone who's willing to move the body!

Edit - Thanks to my incredible writing skills there has been some confusion as to what I mean by "construction". Our boy Zable is putting the final touches (coloring, etc) on the scenes whilst we owe our thanks to the much talented Armen for the gorgeous looking art that that shall permeate the awesomeness that is Pier Solar. You heard me, permeate the awesomeness. Our game is too good for grammar.