Now that Pier Solar is moving toward that illustrious homestretch, we've been considering additional content to make the game even better. Side quests and other bonuses will await those of you who brave the majority of the game. Some will be standard side quest fare while others... not so much.
One of the challenges in creating any game (let alone an indie project of this magnitude) is the issue of "crunch time". That moment in a project when the deadline suddenly emerges from the mystic realm of Later and becomes a cold hard fact. We've reached that moment.
And we're so very, very tired.
But strangely, truly debilitating fatigue has yet to set in. We're still coming up with cool additions for you, still polishing things that don't look quite right, and still smoothing out dialogue. Frankly, we still enjoy making this game. This, of course, means that you'll get a better product and - most importantly - that those of us at WaterMelon will refrain from murdering each other. At least, for a time.
In case you missed the announcement on the boards, another publication has pinned us down and had words with us. You can read the resultant chaos here and here.
Until next week, ladies and gents.